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Deckbuilder Prototype

Shardhand

A compact combat-first deckbuilder baseline with energy, draw/discard flow, enemy intents, and card rewards between fights. It is intentionally small, but the loop is real enough to start expanding into runs, relics, and map choices.

Combat Floor

Encounter 1

Runner

Health 40 / 40
Block 0
Energy 3

Dreg Warden

Intent: Attack for 6
Health 28 / 28
Block 0
Threat Steady
Hand
Card Reward

Choose a new card

Add one piece to the deck, then move to the next fight.