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Games

A small browser-game shelf for arcade experiments, action prototypes, and older projects worth keeping playable.

Starfall Survivor

A survival-shooter and bullet-heaven hybrid built around auto-fire pressure, stacking wave boons, dash timing, and high-score chasing inside a crowded arena.

Riftwarden Descent

A top-down action RPG foundation with a Diablo-style follow camera, tile collision, mouse attacks, cooldown skills, enemies, loot, and rift anchors.

Rift Runner

A side-scrolling platformer with three starter levels, stompable enemies, fireballs, glide jumps, coins, hazards, and goal flags.

Gloam Delve

A compact roguelike crawl with turn-based movement, bite-sized dungeon floors, scavenged upgrades, and just enough danger to make every step matter.

Solar Genesis Idle

A solar-system idle game about growing planets, moonlets, orbital machinery, and rebirthing whole systems into spendable stellar cores.

Shardhand

A combat-first deckbuilder prototype with energy, card rewards, enemy intents, and enough deck shaping to start experimenting with build identity.

Lantern Road

A text-based RPG adventure prototype built around stat checks, resource choices, branching routes, and multiple story endings.

Cosmic Journey

A classic arcade-style space shooter with multiple stages, varied enemy sets, and an older-school action feel.